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About Digital Art / Artist Leonid KozienkoMale/Unknown Recent Activity
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agnidevi
Leonid Kozienko
Artist | Digital Art
I'm a digital artist / illustrator working in the entertainment industry since 2001. I created both sci-fi and fantasy art for various projects and media franchises including Star Wars, Final Fantasy, Warhammer 40,000 and most recently Halo.

Contact: leo@leoartz.com

Other galleries: ArtStation [pixiv] [NSFW]

Work experience: LinkedIn

Activity


Escape from Reach
Another moment from Halo story with UNSC "Pillar of Autumn", the only survivor of Covenant's attack on Reach.

From technical point the challenge was to depict a realistic orbital shot while meeting the requirements of a storybook illustration and layout design as well as i343 expectations. Due to 6k native resolution a lot of time were spent on detailing, including ships, debris and surface below. Fortunately the printing quality were able to capture all these tiny bits.
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Battle for Alpha Halo
Long time no see. Got an OK from Egmont to show off some work I did for Halo Mythos back in 2015-2016.

Here you can see Master Chief crash landed on installation 04 or Alpha Halo, ready for battle. For this piece I wanted a movie like shot and it came out pretty close to my expectations.
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Sometimes I’ve got notes with questions that potentially could benefit more people besides the person looking for advice. Though I always reply privately, this time I decided to answer here (with permission of course).

ILLABT asked:

I would like to learn how to draw comics for fun and maybe for sale, but I have a lot of learning to do.

I love the style of this series: agnidevi.deviantart.com/art/As…

Can you direct me to get started? My hope is to use 3D drawings as my base and turn them into an art style that looks like the referenced page. Is that possible?

Absolutely. You can use whatever tools you like to do your stories. Some artists like to work digitally, some prefer traditional approach and some just combine the strength of both worlds.

When drawing comics you should remember that story comes first. Great art helps to attract reader’s attention but it won’t last long if your story is boring. A great deal of modern cinema suffers from it. Lots of money spend on effects and technology while stories are often clichéd or just plain dull resulting in poor box office performance.

However there is a specific genre that doesn’t require any storytelling at all. You know what I’m talking about. If you decide to go that way, well that’s fine just keep in mind that many 2D/3D adult comics are just poorly done. 3D allows you to quickly slam any kind of characters into crazy poses and actions and that’s it. Some creators walk an extra mile and study lighting & composition so their renders doesn’t look generic.  But they are still miles away from, let’s say Paolo Serpieri’s Druuna. Another thing to note is that many modern hentai and ecchi manga have a very specific framing, focusing mainly on various body parts. Like 20+ pages of butts and tits. Again, study masterpieces like City Hunter by Hojo Tsukasa. Adult works could be both fun and entertaining if done properly.

If you are into ‘normal’ stories, then pick something that resonates with you and study it. Literally frame by frame. Don’t just drool over the pages, try to understand the story rhytm and beats, the decisions behind each panel. In order to get started you need to feed you visual library first.

Remember, there would be a huge resistance in the beginning. Everything will break, fall apart, looks bad and so forth. In the other words, your resolution will be constantly tested. Are you that serious or just fooling around? How much it will take to knock you out? One punch? Two? Three more? I've seen young artists giving up, falling back or go easy, comfy road instead of fighting back.

On a technical side, 3D could be used ‘as is’ or as a base for further rendering. I usually block out a scene to test camera angles and lighting in some cases. Then I can trace it down, paint over it or use like a reference. mldoxy have a great bunch of tips that will help you with the basics. Software wise there are programs like Poser, DAZ, XNA, DesignDoll, Blender, ClipStudio, Shade etc. either for free or fairly resonable price. The problem with 3D though, and especially with 3D characters is that it looks stiff. It takes a great deal of time and effort to get the expressiveness and emotions out of polygons and subdivs. Take a look at all the work that Pixar and Disney guys are doing on their movies.

In conclusion, learn the storytelling basics first. Study other comics, books, games, movies etc. to fill up your own visual library and spark your imagination. Know what you want. Every little step counts. Keep going and consider obstacles as your friends. Without them you’ll get rusted.

Well it's already there on our side of the globe, and I hope you guys have a great time, safe and happy holidays! Cheers with Champagne Emoticon 

I know that for some of you it doesn't feel any special, just another date in calendar, yet consider it as a new blank page in your life book. Should you continue and project another chapter of cynical, seen-it-all attitude? Or do something different, something 'stupid'? There is a Disney short Inner Workings that perfectly describes these scenarios.

And these who are still waiting, have a blast guys! Join us in 2017! :D

Happy New Year! :D :peace:
While the gallery is gathering dust my drives are smoking hot! Just like a year ago while I was doing Halo book, though this time it's a galaxy far, far away...
Scr  27-12-2016 by agnidevi

Comments


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:iconrapper1996:
Rapper1996 Featured By Owner Jan 18, 2017  Student Filmographer
Hi there.
Please sign this petition for a future Betty Boop feature film release.
www.change.org/p/syco-entertai…
PLUS you can make your own concept art of your own based on the 1993 scrapped Betty Boop movie.
Reply
:iconsh8dneji:
sh8dneji Featured By Owner Dec 31, 2016
Hello there, happy new years, hope that you have gotten out of your drawing block. 
Reply
:icongallardose:
Gallardose Featured By Owner Dec 4, 2016  Hobbyist Digital Artist
Hi agnidevi, i am a fan of your art (especially some of your girls) i hope we will see more from you. Best wishes from my side!! 
Reply
:iconagnidevi:
agnidevi Featured By Owner Dec 6, 2016   Digital Artist
Thank you!
Reply
:iconxironmaiden:
xIronMaiden Featured By Owner Oct 18, 2016
Hey dude, do you consider coming back to DV? :/
Reply
:iconagnidevi:
agnidevi Featured By Owner Oct 25, 2016   Digital Artist
I am still here as I don't have other places to go.
Reply
:iconmaelora69:
Maelora69 Featured By Owner Sep 23, 2016  Hobbyist Traditional Artist
Do you think you'll ever go back to Astra Black? Or do commissions?
Reply
:iconagnidevi:
agnidevi Featured By Owner Sep 24, 2016   Digital Artist
Marcia, not sure about comms, but Astra is definitely on my list. Just don't want to spoil you guys or make empty promises here.
Reply
:iconmaelora69:
Maelora69 Featured By Owner Sep 25, 2016  Hobbyist Traditional Artist
Of course, we understand. Looking forward to whatever you do :)
Reply
:icongabrielrf2:
GabrielRF2 Featured By Owner Sep 13, 2016
Agnidevi, you has my recognition, you draw with you whole hearth and I'm impress by your work as an artisian, world will enjoy too much this art into a large-scale game production, thank you by chosing this path!
Reply
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